


An autobattler where you traverse a mysterious labyrinth. Summoning familiars to fight enemies and finding collectables along the way, as you delve deeper to find what lies at the end.
In this game, Familiar: Battle of the Labyrinth, you will embark on a treacherous journey through a large and mysterious labyrinth. You will need to summon all the familiars you have to fight a large number of powerful creatures that guard the labyrinth's secrets. Your goal in the labyrinth is to find what lies at the end by fighting through automated battles during which you strategize the best way to defeat your enemies. As you travel through the game, you will find more familiars to fight by your side in battle. In addition, you will have the chance to explore new and interesting locations and find collectibles rare and unique to bring back with you. Do you think you will be able to figure out the secret at the end? or will your story end here, and be forever forgotten?
Will you survive the Labyrith?
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Collectibles
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Randomly generated battles
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Replayability
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Type based battle mechanics[/list
This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only. Please check out our publisher page for more information.
Made in:









































My roles in Familiar:Battle of The Labrinth
I worked as the teams Co-Producer & UI artist.
This game
Final UI Designs
Custom Cursor & Different States



Player Healthbar




Decorative Heart
Health point
Loss of Health
Summons Types Icons
Tank


Dualist


Mage


Type Advantages chart

Mini Ver.






Creature Summons Health Bars.






Nodes
Battle Node

Battle Node Pressed

Locked Level

Unlocked Level

Depth Meter


Player depth marker
Menus BG







Summon Potions
Mage Default

Mage Broken open





Tank Broken open
Tank Default
Dualist Default
Dualist Broken open
Menu Checkbox




Win & Lose plaques


Path way Ink droplests


