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An autobattler where you traverse a mysterious labyrinth. Summoning familiars to fight enemies and finding collectables along the way, as you delve deeper to find what lies at the end.

In this game, Familiar: Battle of the Labyrinth, you will embark on a treacherous journey through a large and mysterious labyrinth. You will need to summon all the familiars you have to fight a large number of powerful creatures that guard the labyrinth's secrets. Your goal in the labyrinth is to find what lies at the end by fighting through automated battles during which you strategize the best way to defeat your enemies. As you travel through the game, you will find more familiars to fight by your side in battle. In addition, you will have the chance to explore new and interesting locations and find collectibles rare and unique to bring back with you. Do you think you will be able to figure out the secret at the end? or will your story end here, and be forever forgotten?

Will you survive the Labyrith?

 

  • Collectibles

  • Randomly generated battles

  • Replayability

  • Type based battle mechanics[/list

    This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only. Please check out our publisher page for more information.

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Sara.png
Lily.png
Suzanna.png
Kat.png
Jacob.png
Riley.png

Made in:

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My roles in Familiar:Battle of The Labrinth

I worked as the teams Co-Producer & UI artist.

This game 

Final  UI Designs

Custom Cursor & Different States

Player Healthbar

Decorative Heart

Health point

Loss of Health

Summons Types Icons

Tank

Dualist

Mage

Type Advantages chart

Mini Ver.

Creature Summons Health Bars.

Nodes

Battle Node

Battle Node Pressed

Locked Level

Unlocked Level

Depth Meter

Player depth marker

Menus BG

Summon Potions

Mage Default

Mage Broken open

Tank Broken open

Tank Default

Dualist Default

Dualist Broken open

Menu Checkbox

Win & Lose plaques

Path way Ink droplests

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